動力機械資料包配方
原創2024年10月19日大约 4 分鐘
動力機械資料包配方
機器 | 配方名稱 | ID |
---|---|---|
鼓風機 | 批次喚魂 | create:haunting |
\ | 批次洗滌 | create:splashing |
石磨 | 研磨 | create:milling |
粉碎輪 | 粉碎 | create:crushing |
動力輥壓機 | 壓塑 | create:compacting |
\ | 金屬鍛造 | create:pressing |
動力攪拌器 | 混合攪拌 | create:mixing |
分液池 | 分液 | create:emptying |
注液器 | 灌注 | create:filling |
機械圓鋸機 | 切割 | create:cutting |
機械手 | 使用 | create:deploying |
手 | 手動使用物品 | create:item_application |
砂紙 | 砂紙打磨 | create:sandpaper_polishing |
動力合成器 | 機械製造 | create:mechanical_crafting |
* | 序列組裝 | create:sequenced_assembly |
配方類型
批次喚魂
相關方塊:
create:encased_fan
#create:fan_processing_catalysts/haunting
{
"type": "create:haunting",
"ingredients:": Ingredients<Item>[],
"result": Result<Item>[]
}
範例
{
"type": "create:haunting",
"ingredients": [
{
"tag": "forge:cobblestone"
}
],
"results": [
{
"item": "minecraft:blackstone"
}
]
}
批次洗滌
相關方塊:
create:encased_fan
#create:fan_processing_catalysts/washing
{
"type": "create:splashing",
"ingredients:": Ingredients<Item>[],
"result": Result<Item>[]
}
範例
{
"type": "create:splashing",
"ingredients": [
{
"item": "minecraft:black_concrete_powder"
}
],
"results": [
{
"item": "minecraft:black_concrete"
}
]
}
研磨
相關方塊:
create:milling_stone
{
"type": "create:milling",
"ingredients:": Ingredients<Item>[],
"result": Result<Item>[],
"processingTime": GameTick // 可選,單位為遊戲刻
}
範例
{
"type": "create:milling",
"ingredients": [
{
"item": "minecraft:andesite"
}
],
"results": [
{
"item": "minecraft:cobblestone"
}
],
"processingTime": 200
}
粉碎
相關方塊:
create:crushing_wheel
{
"type": "create:crushing",
"ingredients:": Ingredients<Item>[],
"result": Result<Item>[],
"processingTime": GameTick // 可選,單位為遊戲刻
}
範例
{
"type": "create:crushing",
"ingredients": [
{
"item": "minecraft:amethyst_block"
}
],
"results": [
{
"item": "minecraft:amethyst_shard",
"count": 3
},
{
"item": "minecraft:amethyst_shard",
"chance": 0.5
}
],
"processingTime": 150
}
壓塑
相關方塊:
create:mechanical_press
create:basin
{
"type": "create:compacting",
"ingredients:": Ingredients<Item,Fluid>[],
"result": Result<Item,Fluid>[],
"heatRequirement": "superheated"|"heated"|"none" // 可選,最低熱度需求
}
範例
{
"type": "create:compacting",
"ingredients": [
{
"item": "minecraft:flint"
},
{
"item": "minecraft:flint"
},
{
"item": "minecraft:gravel"
},
{
"fluid": "minecraft:lava",
"amount": 100,
"nbt": {}
}
],
"results": [{ "item": "minecraft:andesite" }]
}
金屬鍛造
相關方塊:
create:mechanical_press
create:depot
/create:belt_connector
{
"type": "create:pressing",
"ingredients:": Ingredients<Item>[],
"result": Result<Item,Fluid>[]
}
範例
{
"type": "create:pressing",
"ingredients": [
{
"tag": "forge:ingots/brass"
}
],
"results": [
{
"item": "create:brass_sheet"
}
]
}
混合攪拌
相關方塊:
create:mechanical_mixer
create:basin
{
"type": "create:mixing",
"ingredients:": SpecialIngredients<Item,Fluid>[],
"result": Result<Item,Fluid>[],
"heatRequirement": "superheated"|"heated"|"none" // 可選,最低熱度
}
Ingredients<SpecialIngredients>
return_chance
: number = 1(可選) 1.0 = 100%
範例
{
"type": "create:mixing",
"ingredients": [
{
"item": "minecraft:andesite"
},
{
"tag": "forge:nuggets/iron"
}
],
"results": [
{
"item": "create:andesite_alloy"
}
]
}
分液
相關方塊:
create:item_drain
{
"type": "create:emptying",
"ingredients:": Ingredients<Item>[],
"result": [Result<Item>, Result<Fluid>]
}
範例
{
"type": "create:emptying",
"ingredients": [
{
"item": "create:builders_tea"
}
],
"results": [
{
"item": "minecraft:glass_bottle"
},
{
"amount": 250,
"fluid": "create:tea"
}
]
}
灌注
相關方塊:
create:spout
create:depot
/create:belt_connector
{
"type": "create:filling",
"ingredients:": [Ingredients<Item>, Ingredients<Fluid>],
"result": Result<Item>[]
}
範例
{
"type": "create:filling",
"ingredients": [
{
"item": "create:blaze_cake_base"
},
{
"fluid": "minecraft:lava",
"amount": 250,
"nbt": {}
}
],
"results": [
{
"item": "create:blaze_cake"
}
]
}
切割
相關方塊:
create:mechanical_saw
{
"type": "create:cutting",
"ingredients:": Ingredients<Item>[],
"result": Result<Item>[],
"processingTime": GameTick // 可選,單位為遊戲刻
}
範例
{
"type": "create:cutting",
"ingredients": [
{
"item": "minecraft:acacia_log"
}
],
"results": [
{
"item": "minecraft:stripped_acacia_log"
}
],
"processingTime": 50
}
使用
相關方塊:
create:deployer
create:depot
/create:belt_connector
{
"type": "create:deploying",
"ingredients:": Ingredients<Item>[],
"result": Result<Item>[]
}
範例
{
"type": "create:deploying",
"ingredients": [
{
"item": "create:shaft"
},
{
"tag": "minecraft:planks"
}
],
"results": [{ "item": "create:cogwheel" }]
}
手動使用物品
{
"type": "create:item_application",
"ingredients:": [Ingredients<Block>, Ingredients<Item>],
"result": Result<Item>[]
}
範例
{
"type": "create:sandpaper_polishing",
"ingredients": [
{
"item": "create:rose_quartz"
}
],
"results": [
{
"item": "create:polished_rose_quartz"
}
]
}
砂紙打磨
相關物品
create:sand_paper
/create:red_sand_paper
{
"type": "create:sandpaper_polishing",
"ingredients:": Ingredients<Item>[],
"result": Result<Item>[]
}
範例
{
"type": "create:sandpaper_polishing",
"ingredients": [
{
"item": "create:rose_quartz"
}
],
"results": [
{
"item": "create:polished_rose_quartz"
}
]
}
機械製造
相關方塊:
create:mechanical_crafter
{
"type": "create:mechanical_crafting",
"key": object<string, Ingredients<Item>>
"pattern": string[][],
"result": Result<Item>[],
"acceptMirrored": boolean // 可選,是否允許鏡像配方
}
範例
{
"type": "create:mechanical_crafting",
"key": {
"A": {
"item": "create:andesite_alloy"
},
"P": {
"tag": "minecraft:planks"
},
"S": {
"tag": "forge:stone"
}
},
"pattern": [
" AAA ",
"AAPAA",
"APSPA",
"AAPAA",
" AAA "
],
"result": {
"item": "create:crushing_wheel"
"count": 2,
},
"acceptMirrored": false
}
序列組裝
相關方塊:
create:belt_connector
/create:
create:deployer
(使用deploying
配方時)create:mechanical_press
(使用pressing
配方時)create:mechanical_saw
(使用sawing
配方時)create:spout
(使用filling by spout
配方時)
{
"type": "create:sequenced_assembly",
"ingredients:": Ingredients<Item>,
"sequence": SequenceRecipe[],
"result": Result<Item>[],
"loops": number,
"translationItem": Ingredients<Item> // optional
}
範例
{
"type": "create:sequenced_assembly",
"ingredient": {
"tag": "forge:plates/gold"
},
"loops": 5,
"results": [
{
"chance": 120.0,
"item": "create:precision_mechanism"
},
{
"chance": 8.0,
"item": "create:golden_sheet"
},
{
"chance": 8.0,
"item": "create:andesite_alloy"
},
{
"chance": 5.0,
"item": "create:cogwheel"
},
{
"chance": 3.0,
"item": "minecraft:gold_nugget"
},
{
"chance": 2.0,
"item": "create:shaft"
},
{
"chance": 2.0,
"item": "create:crushed_raw_gold"
},
{
"item": "minecraft:iron_ingot"
},
{
"item": "minecraft:clock"
}
],
"sequence": [
{
"type": "create:deploying",
"ingredients": [
{
"item": "create:incomplete_precision_mechanism"
},
{
"item": "create:cogwheel"
}
],
"results": [
{
"item": "create:incomplete_precision_mechanism"
}
]
},
{
"type": "create:deploying",
"ingredient": [
{
"item": "create:incomplete_precision_mechanism"
},
{
"item": "create:large_cogwheel"
}
],
"results": [
{
"item": "create:incomplete_precision_mechanism"
}
]
},
{
"type": "create:deploying",
"ingredients": [
{
"item": "create:incomplete_precision_mechanism"
},
{
"tag": "forge:nuggets/iron"
}
],
"results": [
{
"item": "create:incomplete_precision_mechanism"
}
]
}
],
"transitionalItem": {
"item": "create:incomplete_precision_mechanism"
}
}
資料類型
object<Ingredient
>
nbt
: 物件 = {}(可選)
NBT 篩選器chance
: 數字 = 1(可選)
<Item>
item|tag
: 字串
物品 ID 或標籤,必須是資源路徑(Resource location)
<Block>
item|tag
: string
方塊 ID 或標籤,必須是資源路徑(Resource location)
<Fluid>
fluid|fluidTag
: string
流體 ID 或標籤,必須是資源路徑(Resource location)amount
: number = 1(可選)
流體數量
object<Result
>
nbt
: object = {}(可選)
NBT 篩選器chance
: number = 1(可選)
成品產出機率
<Item>
item
: string
物品 ID 或標籤,必須是資源路徑(Resource location)count
: number = 1(可選)
物品數量
<Block>
item|tag
: string
方塊 ID 或標籤,必須是資源路徑(Resource location)
<Fluid>
fluid
: string
流體 ID 或標籤,必須是資源路徑(Resource location)amount
: number = 1(可選)
流體數量
number<GameTick
>
20 刻 = 1 秒
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